ComingSoon.net has interviewed Andrew Stanton, director of Pixar’s upcoming WALL-E.
Coming Soon: You’ve talked about the Pixar process with “Nemo” in-depth. Did you go through the same process in putting together the story for this?
Andrew Stanton: Yeah. It was very – it’s always ugly and arduous and I try my best every time going into it to try and solve all my problems as early as I can, and it still, it was just very, very tough to get the story just right. I’ve started to learn you don’t have much say about when you’re going to get an idea and which idea it’s going to be that sparks stuff. For WALL-E, for instance, the idea came from the character and then I tried to find a story to put around. So often it’s the other way around, you try to think of a situation or a plot device or some sort of storyline and then you start to try and build up your characters to make them dimensional enough to follow. And this was so so the opposite. I already liked him, I already cared about him, and I didn’t know where this was going to go.
Read the entire interview at ComingSoon.
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